ATLA Books One → Three
Protect the original reveals, then cross the six comic trilogies before moving into the adult-Aang film and Korra.
Enter the Avatar: The Last Airbender universe
This is the Nickelodeon Avatar universe—not James Cameron’s films. Follow the Avatar Cycle from Wan through Yangchen, Kyoshi, Roku, Aang, Korra and the upcoming Pavi era, with the load-bearing comics, novels, games and separate adaptations kept visible.
Universe orientation
Watch Avatar: The Last Airbender Books One through Three first. Then read the six post-war comic trilogies before the 2026 Aang film and The Legend of Korra. Save Wan’s ‘Beginnings’ episodes and the older-Avatar novels for a later chronological pass so their reveals still work.
You land on the full chronology. Switch to release order—or turn on Starter Mode only when you need a shorter run.Universe explored
The full map follows the reincarnating Avatar role rather than pretending one protagonist owns the timeline. Embedded flashbacks stay visible at their in-world position, the essential Aang-to-Korra comic bridge is treated as structural story, and licensed games sit beside the eras they claim to depict.
The numbered list follows the Avatar Cycle from Wan to Pavi, then records the Netflix and 2010 adaptations without visual divider cards. Ambiguous games keep an unconfirmed-canon label. ‘Beginnings’ is chronologically first but is still best watched inside Korra Book Two on a first viewing.
Showing 46 of 46 released stories.
The origin of the Avatar: Wan, the lion turtles, Raava and Vaatu. Visually distinct from everything else in the franchise — a deliberate stylistic break. Chronologically the earliest story and structurally embedded in a much later series. Watching it out of place is possible but spoils Korra Book 2's central reveal.
F.C. Yee. A young Yangchen navigating a world of shadow economies and industrial politics. Tonally the most adult thing in the franchise.
F.C. Yee. Concludes the Yangchen duology.
F.C. Yee. The novel line's entry point and the book that proved this franchise could carry prose. Set 396 years before ATLA. Considerably darker than the shows.
F.C. Yee.
Kyoshi's only substantial screen appearance. Establishes the personality the novels later build on.
Randy Ribay. A young Roku and his friendship with Crown Prince Sozin — the friendship that eventually produces the Hundred Year War.
Randy Ribay. Three years after the first book; Roku in the Northern Water Tribe. Concludes the Roku duology.
The Roku/Sozin story compressed into 23 minutes. One of the best episodes in the series and the origin of the entire conflict.
Nickelodeon web game. Aang consults past Avatars — Kuruk, Kyoshi, Roku, Yangchen — with substantial original lore delivered as monologue. Long offline; preserved only in archives. Canon standing never formally addressed, but the lore has been treated as authoritative since.
The entry point to the entire franchise. Aang is unfrozen; Katara and Sokka find him.
THQ. Licensed tie-in; canon standing never addressed.
Collects the Nickelodeon Magazine shorts, slotted between episodes. Light, but canon.
Toph joins; Ba Sing Se. Where the series becomes what it's remembered as.
THQ. Notorious as one of the easiest achievement lists in Xbox history.
Faith Erin Hicks. Set during Book Two, after "The Chase." Katara and Zuko separated from the group.
Faith Erin Hicks. Suki's imprisonment in the Boiling Rock — a gap the series skipped entirely.
Sozin's Comet. The four-part finale is the franchise's high point.
THQ.
Short stories across the series' run by rotating creators.
Comedy shorts. Explicitly non-canon.
Gene Luen Yang. The Fire Nation colonies crisis. Directly seeds the founding of Republic City — the single most important comic in the franchise for Korra setup.
Gene Luen Yang. The fate of Ursa, Zuko's mother — the largest unanswered question the series left. The best-selling and most necessary of the comics.
Gene Luen Yang. Industrialisation versus tradition; the Air Nomad legacy. Introduces the Earthen Fire Refinery and the roots of Korra's technological world.
Gene Luen Yang. Azula returns.
Gene Luen Yang. The Southern Water Tribe modernising.
Faith Erin Hicks. Bender/non-bender tension — the direct ideological precursor to Korra Book One's Equalists.
Faith Erin Hicks.
Faith Erin Hicks. Azula's psychological aftermath.
June and Iroh.
An older Aang reunites with Katara, Sokka, Toph and Zuko when a threat to Air Nomad culture pulls Team Avatar into a new journey. Paramount+ confirms the film began streaming on 25 July 2026.
Republic City; Amon and the Equalists. A deliberate tonal and technological jump.
A turn-based Nintendo 3DS role-playing game set during Korra's era, using a separate licensed game continuity whose canon standing is unconfirmed.
Platinum Games. Mechanically the best Avatar game by a distance, and still slight — roughly four hours. Delisted in 2020; no longer legally purchasable.
Contains "Beginnings" (entry 1) — Wan's origin. The weakest-received book, carrying the franchise's most important lore.
Zaheer and the Red Lotus. Widely considered the series' peak.
Kuvira. The finale that ended the animated universe for twelve years.
Michael Dante DiMartino. Picks up in the exact moment the finale ends. Continues Korra and Asami's relationship, which the show could only imply.
Michael Dante DiMartino. Kuvira's trial and the Earth Kingdom's future.
Short stories across the Korra era.
Companion anthology.
Magpie Games. Among the highest-funded tabletop Kickstarters ever. Contains substantial original lore across all five eras — including material on Avatars the novels haven't reached. Genuinely canon-adjacent and almost never discussed outside tabletop circles.
Navigator Games. Shut down; unrecoverable.
Restructures the source substantially — several episodes' events are compressed, reordered or reassigned.
The Earth Kingdom and Ba Sing Se; Toph introduced, played by Miya Cech. First episode premiered two days early at Netflix's TUDUM event.
M. Night Shyamalan. Planned as the first of a trilogy; the sequels were never made. Comprehensively rejected by critics, audiences and the franchise itself. Its continuity has one entry and will never have another — a genuinely orphaned lane.
Not part of the checklist
These records are tracked for context but are excluded from chronology numbers, filters and progress until release.
Useful ways through
The full list is for reference. These shorter routes preserve the reveals and relationships that make the universe work.
Protect the original reveals, then cross the six comic trilogies before moving into the adult-Aang film and Korra.
Use this on a rewatch. Starting with ‘Beginnings’ spoils Korra Book Two’s central reveal.
The Promise through Imbalance explains Republic City, Ursa, industrialisation and the politics Korra inherits.
Netflix and the 2010 film retell Aang’s story; neither belongs inside animated canon.

One title, all its doors
When a story has researched editions or adaptations, those routes stay together. Some universes currently have richer version coverage than others; each page’s coverage note states the boundary.
See how stories are organised →Receipts, not vibes
Official franchise, creator and publisher sources anchor the chronology. When those sources disagree—or stay suspiciously quiet—we say so instead of inventing certainty.
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